
Welcome to my blog! Where I write about my experience working with C++
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Recently, my team and I had the opportunity to develop a software to gamify a room filled with LED floor tiles. These tiles were equipped with sensors to detect if there is any contact with the tiles much like playing…
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A minimalistic approach to static reflection
I recently completed a team project which had me producing a game using a custom engine. Whilst developing the engine, it occurred to me that certain features, namely serialization, deserialization and runtime property editing, potentially become tedious to expand upon as…